Kids Birthday Parties Need Fun Party Games

For kids birthday parties you need some fun, fun, fun party games. One of the most important ingredients for a kids party is fun activities. Be sure to plan lots of games and craft activities for your young guests.

Play Cotton Ball For Some Cotton Picking Fun

The first game is called Cotton Ball and to play this game you will need two buckets or bowls, two serving spoons and some cotton balls for each team. The idea of this activity is to transfer the cotton balls from one bowl to the other.

Sounds really easy doesn’t it. Well, that would not be fun! So you must add a small degree of difficulty to it. Put all the cotton balls in one bucket or bowl and place the empty one two or three feet away. Get the first player and blindfold them. Hand them the serving spoon. Stand them by the bucket with the cotton balls in it. The idea is to get as many cotton balls from one bowl to the next by scooping them with the serving spoons. The players cannot touch the bowls. Keep it up until everyone has had a turn and the team with the most cotton balls transferred into the second bucket wins.

Crazy Ping Pong Crazy Party Fun

Crazy Ping Pong can be lots of fun. The idea of this crazy game is to hit the ping pong ball into a bucket or box. You need a wall to hit the ball off of. This is a very tough game so make sure you try it and see if it is too difficult for young kids. The kids must hit the ball off a wall and try to get the ping pong balls into the box you have set up.

Get Dressed For Work Party Game

Get Dressed for Work Game is a relay race where the kids have to put on some “Work Clothes”. When all the players of one team have dressed the game is over. You can use ties, shirts, shoes, and socks. Throw enough for each child to have one of each. Put all the clothes in a pile in the middle of the room. When someone signals “Go” all the kids must run to the pile and start to get dressed. Set a timer and let it go off. See how far everyone has gotten by the end of that time. Get the camera out, there are sure to be some silly outfits that you can take a picture of.

The Egg and The Spoon Relay Race

The old Egg and Spoon Race is a fun kids birthday party game. You have your guests balance an egg on a spoon and transport it from one place to another. Some people are very brave and use raw eggs. Others use hard boiled eggs or even plastic eggs. The choice is all yours!

You will need an egg for each team and possibly a couple extras depending on which type of egg you have chosen to use. You will need a spoon for each team too.

Form two teams and make an obstacle course. You can use folding chairs or cardboard boxes along a designated path for each team. Have each team member walk the course going around the obstacles carrying the egg in the spoon. When the player has completed the course they can transfer the egg and spoon to the next person. If the egg drops the player must start at the beginning again. Anytime the egg falls, that player should go back to the starting point, get a new egg and following the obstacle race all over again. This is a fun game to watch and if you decide to use raw eggs wait until you see the kids faces when an egg drops!

Kids birthday parties are the perfect venue for fun party games. And the more fun these games are the more fun your party guests will have. Fun, fun, fun is what a party is all about! Try to make your games fit the ages of your guests. If a game is too easy or too difficult it is not that much fun. Make sure to have plenty of game prizes for your party guests too.

Truth About Online Games

One thing which never seems to die down will be the hype created by online games. Many might think that the fever of online games has died down but they couldn’t have been more wrong. In fact, online games are most popular today in comparison to what they were a few decades ago. The undying appeal for the virtual world of gaming is at a constant up rise. Due to the advancements in technology, the graphics, quality of visuals and sounds, have drastically increased in every capacity, simply pulling more fans into its area of influence. The access to the internet has also increased the number of people who can access these games in the very first place. The realistic sense of the virtual world, which we refer to as the world of gaming, simply plunges every person into its orbit. This in turns them into obsessive fans to this illusionary, yet very surreal world which is under their control and power.

When coming down to online games, over the years, they have seemed to have gained unparalleled followers unlike any other. As mentioned before due to the increased access of the internet, the advanced technological graphics used simply make games very addictive. Due to the mere fact that these games are to be accessed online, time is rather saved from downloading these very games at the very start. Few games also allow a user to save their progress after a very short sign in process which can be logged in through social media websites as well such as Facebook, Google+, Yahoo etc. A recent study has also shown that almost one in every five users on the internet access gaming websites and this number is predicted to increase with the due passage of time as game developers are very keen on producing innovative time effective and fan-following online games which keeps a user busy for days. Even though a handful of people would go against the very essence of online games, there are not only multiple, but several benefits of online gaming which many are unaware of. Luckily for you, who stumbled upon this article, be aware of all the benefits which online games have to offer.

Enhance Memory

Online gaming provides a platform which is indeed very re-collective in terms of making a user plunge into the world of gaming. The biggest perk of online games is that the user has a variety of games to choose from which are away at a click of a second, at equal lapses. Everyone is aware of the fact that humans normally do not utilise 100% of their brain function. Games like puzzles, logic based games, trivia and problem solving games help brain function. Normally humans use one part of the brain but by playing these specific ones, the brain of the user does not only one part of the brain but almost all areas are active and functional. With new games added to the list every day, the user has countless options to choose from alongside new activities to indulge into in the online world of gaming.

Recovery & Health

There are many people out there who are suffering from all kinds of illnesses. Online tools used in games can be very helpful in this regard to help speed up recovery. Parents whose child is sick may find refuge in these games to understand how their child is suffering and can make them understand their child better. Most of the tools which are used in gaming help to increase sharpness and awareness amongst kids which is a great way to booth and improve the mental health of many children suffering from illnesses such as dyslexia. Not all games on the internet are for entertainment; rather most revolve around an educational background which is indeed a motivational area of comfort for children. Many non profit organisations formulate games in order to help aid those children and adults which are suffering for specific kinds of illnesses.

Social Interaction

Many people are shy when it comes to mingling along with others and finding comfort amongst their fellows. During this dilemma, many find solace through interacting with fellow players in the gaming world. This is something which has over the years taken a turn for the best in order to increase social interaction. There are communities formed within these games which indeed form a bond between all prayers and rather forms a community. The virtual world indeed is sometimes very promising when it comes to providing people a platform to voice out without their identity being given out. Such examples of games include Club Penguin which has become very popular. The game simply allows people to entire a world which is full of penguins and for them to interact with other players who too are penguins. These people are from places across the globe. Users also have the option to chat with fellow players and parents have the option to keep a close eye on their children as the site asks for parental consent before indulging in the game.

All in all, there are many more benefits which the virtual world of online games has to offer which not many people are aware of. Only a few are stated in this article but do try out this as an experience for yourself by trying out an online game and then sharing your experiences in terms of benefits.

The Impact of Technology in the Classroom

How has the use of technology impacted teaching and learning in the PK-16 classroom?When is comes to behaviorism technology has made it even easier. It used to be just like Pavlov’s dog, when the student does something right they get praised verbally or with a good grade versus a treat or a scratch behind the ear. Shaping behavior is important and we need to ensure there is a baseline. Technology almost guarantees that specific learning will take place as the objectives are determined by the teacher. Teachers can set specific goals and the students will know what they need to do to get there. Benjamin Bloom first came up with the idea that the student will succeed in learning the task if they are given a specific time to do it. Technology allows for you to more easily chunk lessons into specific times. Students will perform better, especially when they succeed and get the praise of the teacher. Although the stimulus is provided by the teacher, it will do no good if the students do not receive it equally. (Snowman & Biehler, 2003)
Other ways computers assist is that they offer the ability for repetition and feedback to the student. Teachers can also incorporate the appropriate enforcer’s to the lesson whether it is text, video or audio. The student does the task right they can get a smiley face , text telling them they are “Correct” or audio saying “Good Job!”. (Parkay & Stanford 2004)Social Learning is learning occurs when students learn from each other whether it be through modeling, imitation or observing within the social context. How can you do that with technology? Normally the students work on their own computer, but you can have them do a group project. When students do a project together they will observe how other groups are proceeding and imitate them if it is working well. The teacher usually also models what they are requiring the students to accomplish. Even when working individually the students will assist each other as one knows more than another.There are cognitive factors in social learning as well as behaviorism. There is a clear line between learning by observation and student imitation. The cognitive process maintains that the attention of the student is the critical factor in the learning process. The expectations and consequences that are reinforced will bring about similar future behavior. (Ornstien & Lasley 2000)
Cognitive learning is learning that occurs when a learner process information. This is similar to behaviorism but the student has more input to accomplish how they reach the planned outcome. The teacher can model a project but the student may have other information that will aid them in accomplishing the outcome. An example would be how I instructed my students how to set up an Excel spreadsheet. I had them set up a basic spreadsheet showing how much their parents spent on them in a month. This was relevant to the students and caught their interest. They went beyond the initial project and had boarders, colors, etc. on their spreadsheets. The students who did this were praised aloud and the other students wanted to know what they did and how. This tied in the social learning as well as the behaviorism theory (Didn’t even realize it at the time).When is comes to designing and developing lessons to incorporate technology the constructionist have the nod. Seymour Papert of the MIT Media Lab stated,”Constructionism holds that children learn best when they are in the active role of the designer and constructor.” When the student is actively involved they have the buy-in to the success of the project or assignment. The students will be more apt to complete and learn more from it when they have some ownership. The students in turn will share their new found information when doing the assignment with the other students allowing for the constructionist learning. This form of teaching eliminates the grade and goes more with a go, no go process. Teachers assess the students by the completion of the assignment or lack of completion. This is better because of students being able to play a greater role in the process and assessing their own progress.We teach ourselves how to learn. This is the constructivism theory on how we learn. With technology this couldn’t be truer. Most students have a basic understanding of the computer. They can download songs, play games and set up Myspace web page. What they can not do is build a spreadsheet or power point presentation. The teacher will give them a basic understanding but the students will learn from trial and error and construct their own learning.History of the computer use in the classroom started off slow. Saloman and Globerson (1987) suggested that underachievement in schools is because of the lower expectations on the part of the teachers, parents, and society. That was because the teachers themselves really hadn’t been exposed to the marvels of what a computer and the associated software could do for them. The Commodore 64, Apple II along with the Macintosh began their strong emergence in the early 80′s. Software programmers had a vision about the computer and how it could be used in the classroom. They developed software that teachers could use along with their instruction. Apple began teaching the teachers and Macintosh soon followed suit. This was the beginning of incorporating the use of computers in the classroom. (Jonassen 2000)Using computers in the classroom allows for all the learning theories to come to fruition. A computer allows for the cognitive process to bloom and brings about the social learning as well. When a student is given an assignment or project on the computer they will strive to complete it. The different things they learn they will share with other students especially if they think it is the bomb, cool or whack. On the flip side it can inhibit learning if the student is completely computer illiterate as frustration sets in as they cannot proceed as well as others. The computer also allows the teacher to develop lessons for all the multiple intelligences.With the advances computers and programs are taking on a daily basis, it is allowing for more interaction in the classroom(s). It is even allowing students from different schools to interact. Technology also allows for time to be better utilized, the outcomes of the objectives to be more easily determined and goals easy to implement and automate.